As you finally make it into the lab, you go down the stairs. Suddenly, some kid comes in to get HIS Pokémon an entire day early! Somebody else had arrived before you and taken the Charmander, and then this new kid steals away Cyndaquil! Torchic is the only Pokémon left now, so you go and take it. Suddenly, the kid challenges you to a battle, after which you proceed to leave town. Suddenly, there's a FLASH and your Torchic's been replaced by some unknown Pokémon, but, seeming as the Professor ran out of the lab right past you, you have to continue.
As you leave Lake Zigger, you encounter somebody from an organization you'd never heard of. Presumably, he was sent to Lake Zigger to steal that strange Pokémon you had, but he runs away after he gets beaten. You didn't know that the evil team will do anything to get that Pokémon, including some very un-evil-team-ish things. Not only this, there are many more things that will sidetrack you from your Rinto Pokémon League quest than just a bunch of crazy people.
The ability to have many Secret Bases, insane twists in the plot that even I didn't expect, cameo appearances by random people, saving the real world from a catastrophe (as well as the Pokémon world, obviously), some odd times when you just aren't yourself, and realizing the importance of the number 42 are a few of the crazy things that happen to you on your journey throughout the region of Rinto.