Insert new pokemon Complete tutorial.
View Single Post
September 21st, 2008 (09:53 AM).
Join Date: Dec 2007
Location: Goldenrod City, Johto
This is what I think about the 25 slots:
Ruby and Saphire were based off of Crystal but (almost) completely reprogrammed. Back in the day of Crystal, you had to have a new Pokemon for every Unown letter (there were 26 for the 26 letters in the Alphabet). But when they overhauled the code, they left in the extra Unowns until after they had programmed all the Pokemon. Then they went back and programmed the Unown Shape Byte into the Random Pokemon Generator in the game, thus eliminating the need for those extra 25 Unowns. They moved the Pokemon after Unown into those slots, but they didn't feel like moving the Hoenn Pokemon, so they just left those slots open.
So they actually were other Pokemon, and Celebi and the others are actually old Unowns, while Empty Slot 25 used to be Celebi. Get it?
Boy, that was a long post.
EDIT: Boy, I sure hope that you get the Cry Editing Tutorial in.
My other resources:
diegoisawesome's MEGA-HUGE XSE Scripting Tutorial
diegoisawesome's Miscellaneous Finds
The Ruins of Alph Puzzles
Diego's Miscellaneous Patches
GBA Intro Manager
View Public Profile
Send a private message to diegoisawesome
Visit diegoisawesome's homepage!
Find all posts by diegoisawesome
Find threads started by diegoisawesome
Ignore Posts by diegoisawesome