Boot screen editing on Pokemon FR/LG
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October 23rd, 2008 (4:35 PM).
Join Date: Dec 2006
Location: Tokyo, Japan
Originally Posted by
yep, same method is used for the title, In fact a lot more can be done with the upcoming tilemap editors out.
> Trainer cards
> Intro movie for FR
Ok XD now theres something else those tiles can me made to look less 8 bit like kind of like...
you see how each tile is a mixture of the colors yet it works well and looks less "rough"
well, Like I said I have another Important tut to write up XD
idd looks very nice so you'll be doing a tut about this to eh?
well can't you make a tut about how to change the background, I mean those ugly stripes, in the oak intro? That would be really really great :D well BOL on your tut!
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