Boot screen editing on Pokemon FR/LG
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October 23rd, 2008 (05:22 PM).
Join Date: Dec 2006
Location: Tokyo, Japan
Quote originally posted by
Actually, Satoshi, the way you edit the Oak intro is by pallete editing. The WHOLE Background in that part is a pallete. I forget what the offset is, but I know that's how you do it. But the sprites, you have to edit them directly, AND there is a tool for changing the nidoran thing.
Anyways, I appreciate the tutorial, Jake.
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I know what you mean
but if you go in vba to tools and open map viewer when oak is talking and you see on map 2 I think the BG and I want to change that not the colors because I already know how to change all of that
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