[Tut]Create complet new Tileset for Pokemon GBA games
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December 8th, 2008 (12:16 PM). Edited December 8th, 2008 by ZodiacDaGreat.
Working on a Mobile System
Join Date: Feb 2007
Location: South Pacific
Hmm.. There's something I needed to ask.
Quote originally posted by
A Palette have 16*16 Colors, each have 2 Bytes.
16*16*2 = 512
Um, I don't think its 16. 12 for secondary tilesets and 6 for the main tileset, that's for RSE I suppose.
Edit: Ah, I see now LU-HO, Amap shifts some bytes down... Anyway, I'm fine now.
@Others: People who want a tool for this, expect one soon. "AXVE" & "BPRE" are already supported
Edit2: Tool is out check the toolbox
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