Quote:
Originally posted by n3o
#Dynamic 0x800001
#org @start
checkflag 0x1001
if b_true goto @end
fadescreen 0x1
Special 0x136
fadescreen 0x0
applymovement 0xFF @Qmark
waitmovement 0x0
msgbox @1
boxset 2
setflag 0x1001
end
#Org @Qmark
#Raw 0x63 0xFE
#Org @1
= What was that?!\nIt came from a short\pdistance.
#Org @end
release
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You could put the script like this. Well, this is how I'm putting it and people might put it a different way, but it should have the same result. Changes in bold. Boxset 2= lock, boxset 6 & release. I don't know how to make a bigger earthquake. More specials would make more earthquakes.