Hey this is WINGZRO17.
I'm gonna teach you how to edit the backsprite(hero) of Pokemon FIRE RED.
First off, you need these:
VBA
APE
TILE MOLESTER
ALTERNATE (Get it from ZOPHAR's DOMAIN)
(ALSO, keep a zip file of it. It likes to crash right after it uses a rom.)
A FIRE RED ROM
A PALETTE OF YOUR SPRITE(I used Brendan's from ruby.)
A PICTURE(BMP,GIF,ECT) OF YOUR SPRITE(BRENDAN'S ^_^)
I think that's just about it...
Step 1 - Palette Editing(You don't need to, but it's nice to.)
First off, get into a battle:
Then goto:
After that Save the OBJ:
Make sure it's Paintshop PAL
Next, open up APE and search for you palette(if you do, you'll come up with two offsets: the second one is the backsprite.)....or
Since I'm nice, I'll give you the offset(Sorry, only hero's offset)
I'll replace the hero's pallete with brendan's pallete...
P.S. It's a good idea to save the palette as a TLP palette after you replaced it. We're gonna need it.
Part 2 - Editing the Sprite:
Now, open TMA(TILE MOLESTER ALTERNATE)
Now goto offset(I think it's NAVIGATE - GOTO or just press CTRL+G)
As you see it's...Well....Erm....kinda messed up
So time to fix it!
First:
Then:
So you see it's fixed.
Now goto PALETTE - IMPORT FORM - ANOTHER FILE
Import your palette file
.....And look! Pretty!
So then we goto VIEW - BLOCK GRID AND....
Yay! Were almost done!
Now: EDIT - PASTE FROM....
And select your file...
WHOA!
Now fix....
W0000t! (DON'T forget to
SAVE)
Now for the finished product....
Congrats, you did it!
I hope this tutorial helps.