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Old January 10th, 2009 (05:17 PM).
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Join Date: Aug 2007
Age: 20
Posts: 3,994
Quote originally posted by XDRules:
If I wanted to make 4 people move at the same time is their a special value they need to be assigned?

Spoiler:
#dynamic 0x2DD1AB

#org @start
checkflag 0x828
if 0x0 goto @explain
if 0x1 goto @away
end

#org @explain
lock
faceplayer
msgbox @gone
release
end

#org @away
lock
msgbox @bye 0x6
applymovement 0x00 @walk
waitmovement 0x0
release
end

#org @gone
= Please don't disturb us\nWe need the space

#org @bye
= We've seen enough\nLet's go

#org @walk
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x60
#raw 0xFE


I need this to move 4 people at the same time then make them disappear.
do you mean applymovement 0x(person event no.)?
Then, if you want 4 people to move at the same time..
Code:
applymovement 0x(person event no.) @pointer
applymovement 0x(person event no.) @pointer
applymovement 0x(person event no.) @pointer 
applymovement 0x(person event no.) @pointer
waitmovement 0x0
And if you want them all to disappear (at once)
Code:
hidesprite 0x(person event no.)
hidesprite 0x(person event no.)
hidesprite 0x(person event no.)
hidesprite 0x(person event no.)
setflag 0x828 (because there's checkflag 0x828)
And make sure you put the person ID of all four sprites as 828 (In AM)
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