Script Help Thread (DO NOT REQUEST SCRIPTS)
View Single Post
January 12th, 2009 (11:49 AM).
Italian Asm Hacker
Join Date: Mar 2007
Quote originally posted by
Is it Fire Red and is the town built on Pallet town? Coz it has a level script that moves a NPC to where a trainer tips sign was in the original game.
ROM: Fire Red
Script Editor: XSE
Script: Level Script
if 0x0 call 0x880000D
applymovement MOVE_PLAYER 0x8800024
msgbox 0x8800028 MSG_NORMAL '"I'm happy!"
= I'm happy!
#raw 0x63 'Question Mark (?)
#raw 0x66 'Happy (
#raw 0xFE 'End of Movements
Please note: This is my first level script. I am not completely sure on how to make them. I was given some brief details about them and I didn't understand so by looking at level scripts in a ROM I tried this one as a test. Also please explain any corrections made and if possible, please can you give a link to a tutorial on level scripts. Thanks in advance.
View original post
A tutorial can be found
(at the end of the first post)... However, you have to put the value "02 validates values, load handler at..." and compile the "flag" and "value" box in A. Map
Sorry for my bad English... I'm Italian
Anybody that is a GBA ASM hacker is cool!
I'm a GBA ASM hacker --> I'm cool :D
Made Day-Night Routine! You can find the thread
View Public Profile
Send a private message to Andryandrew
Find all posts by Andryandrew
Find threads started by Andryandrew
Ignore Posts by Andryandrew