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Old January 14th, 2009 (07:51 AM).
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tImE tImE is offline
It's still me, 44tim44 ;)
 
Join Date: Mar 2007
Location: Somewhere in Scandinavia...
Age: 20
Nature: Relaxed
Posts: 684
Quote originally posted by Conqueror179:
Level Script. After Warren walks up to me and gives me pokemon nothing happens. He's supposed to walk away but stays there.

Spoiler:
#dynamic 0x2DDF4B

#org @start
checkflag 0x1000
if 0x0 goto @show
goto @done
end

#org @show
lockall
applymovement 0x2 @!
waitmovement 0x0
applymovement 0x2 @walk
waitmovement 0x0
applymovement 0xFF @look
waitmovement 0x0
msgbox @pokemon 0x6
givepokemon 0x17E 0x5 0x8B 0x0 0x0 0x0
setflag 0x828
fanfare 0x13E
waitfanfare
msgbox @got 0x6
applymovement 0x2 @walkaway
waitmovement 0x0
setvar 0x4033 0x1
setflag 0x1000
releaseall
end

#org @!
#raw 0x62 0xFE

#org @walk
#raw 0x0D 0x0F 0x0F 0x0F 0x0F 0x0F 0x01 0xFE

#org @look
#raw 0x02 0xFE

#org @pokemon
= [blue_fr]Warren: Ah, [player].\nYour mother had invited\lme over to talk about\lyou getting you a Pokemon!\lI have brought one for\l you to save you the hassle\l of catching one yourself.\lHere you go.

#org @got
= [red_fr][player] recieved Aron!

#org @walkaway
#raw 0x0C 0x0C 0x0C 0x0C 0x0E 0x0E 0x0E 0x0E 0x0E 0x0E 0x0C 0x60 0xFE

#org @done
release
end

Fixed is BOLD.

I hope it work's now
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