Thread: [Tutorial] Neti's Natural Mapping Tutorial
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Old March 6th, 2009 (10:04 AM).
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Originally Posted by OtherwiseUnknown View Post
Forgive me if i'm overstepping my bounds by asking this here but i've been following most, if not all, of your mapping tutorials and haven't been able to find the question (within said threads or the FAQ thread). With the side panel under 'maps' there's set blocks in the area that changes depending on towns, routes, etc. Is there a way to expand the map bar on the side to include ALL of the potential building blocks to an area?
you mean being able to use ALL tiles in the rom on one map? that is not possible, theres a maximum of two tilesets per map.
you can change those in the map header tab
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