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Old April 2nd, 2009, 05:19 PM
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Samike360
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Join Date: Mar 2009
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Quote:
Originally Posted by score_under View Post
You have to use:
Code:
copyvarifnotzero 0x8000 [ITEM]
copyvarifnotzero 0x8000 [AMOUNT]
callstd MSG_FIND
end
If that doesn't work, try assigning a flag number through AdvanceMap to the sprite.
Im using that script, but the item still keeps reappearing after I move.

I use this script:

#org 0x8801334
'-----------------------------------
setflag 0x200
copyvarifnotzero 0x8000 0xD
copyvarifnotzero 0x8001 0x1
callstd MSG_FIND ' PLAYER found one XXXXXX!
end

Last edited by Samike360; April 2nd, 2009 at 05:33 PM.