View Single Post
  #292    
Old April 2nd, 2009 (05:19 PM). Edited April 2nd, 2009 by Samike360.
Samike360's Avatar
Samike360 Samike360 is offline
Lover of May
 
Join Date: Mar 2009
Location: ATL
Gender:
Nature: Bold
Posts: 397
Quote originally posted by score_under:
You have to use:
Code:
copyvarifnotzero 0x8000 [ITEM]
copyvarifnotzero 0x8000 [AMOUNT]
callstd MSG_FIND
end
If that doesn't work, try assigning a flag number through AdvanceMap to the sprite.
Im using that script, but the item still keeps reappearing after I move.

I use this script:

#org 0x8801334
'-----------------------------------
setflag 0x200
copyvarifnotzero 0x8000 0xD
copyvarifnotzero 0x8001 0x1
callstd MSG_FIND ' PLAYER found one XXXXXX!
end