Oh I have another question. So I have this compiled script for a wild battle with MEW made using the script generator:
= The \v\h02 flew away!
I'm assuming that the \v\h02 is whatever the setvar 0x8004 0x** is, correct?
As 96 = MEWTWO, everytime I run from a wild battle I create says "Wild MEWTWO flew away!" or something. Then I realize that I can't change just that one part of this certain script because all the wild battles I create, that one part has the same offset for every one.
So can I fix this by simply using the FSF and changing the offset after #org (for 0x8162561)? Or do I need to do something different?
Because I also made wild battles with JIRACHI, KYOGRE, and more, but all of them say "MEWTWO flew away!" and the setvar 0x8004 0x** is the same (0x96)
Thanks for the help!