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Originally Posted by Veristical Blaze
How the heck can a move like Curse have an attack power it takes off some HP points every turn doesn't it soo an attack power isnt neccesary
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Exactly; Curse takes away half the user's HP, yet you're proposing that it should only take 20, and also deal damage? I think it could work, but without the effect. Ghost types need a good physical move (I think that because it's a cut, it should be physical, not special. Similar to Psycho Cut).
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Originally Posted by pokehacklucario
looks like a good game.If you need any pokemon sprites, contact me at [email protected]. i'll send you some. good luck!
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Sorry, I don't currently need sprites. Besides, I don't know how good you are...
Quote:
Originally Posted by np7261
I love you Wichu. Good job with this. I hope everything works. You should send your ideas to GameFreak and Nintendo!
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Actually, I can't. Due to copyright reasons, Nintendo can't accept fan-made material for their games. The only exception to this was a move name in the Japanese version of D/P, and that was by an official competition.
Quote:
Originally Posted by SytheXP
Its not for either its for RPGMXP which require RGSS to play. Its downloadable on the internet.
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The RGSS Player will be packaged with the game anyway, so you won't need to download anything else (no ROMs or emulators).
Quote:
Originally Posted by Zurr
Just a suggestion, could you create a script where pokemon heal slowly by themselves? It makes more sense that pokemon can heal on their own. Suppose a 5%-10% increase in health every 2 turns in a battle, depending on the pokemon's stats. For travelling, a 5% increase in health, say, every 400 steps?
Just a suggestion, as it will make the game much more interesting.
Also, is it possible to make a choice of looks of the character in a special occasion, and choose the eye and hair color for the player at the beggining of the game? Only a choice of 3 to 4 deffernt clothes ofcourse. Kinda like the Super contest in D/P/Pt only with things like parties, birthdays(like yours and the team, and the player also). This might be hard considering you have to make a good script that will allow imput of birthdate. Also to dye hair and buy contacts and all.
A last suggestion would be to help let the player choose where to keep their belongings in their room/secret base/suite or whatever we would be staying in.
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I'm not too keen on healing over time. In battle, it would be like a free Leftovers; it would make certain Pokémon very hard to beat. Out of battle, it would eliminate the need for a Pokémon Center, as you could just walk around for a while.
I'm not going to have the hair and eye colour choosable at the beginning, as this is a role-playing game. Therefore, you're taking the role of somebody, not playing as yourself. It may be an option later in the game, though...
I've been thinking about making a secret base system. But what do you mean by 'belongings'? The secret base decorations in R/S/E/D/P/Pt?
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Originally Posted by i_am_a_pokemon
Hey Wichu...
How did you made it possible to have a Mystery Gift system?
I am making a game too and would like to add a Mystery Gift System.
THANKS!!!
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The Mystery Gift system is actually going to be revamped. I made it using scripting; if you want to make one too, you should start learning how to script.
Anyway, progress has been pretty slow lately. I'm currently working on a minigame which has appeared before in the official games. I'll post a few screenshots once it's done.