Script Help Thread (DO NOT REQUEST SCRIPTS)
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June 9th, 2009 (07:00 AM).
Dream or Drop?
Join Date: Oct 2007
Quote originally posted by
Hey guys. I have a problem.
Basically I wrote a script so that when the player steps on a certain spot a sprites goes up to him and battles him.
It works up until after the battle where it just plain goes sour.
Ive attached a small video to show you what happens.
This is the script
if 0x1 call @done
applymovement 0x01 @move1
trainerbattle 0x1 0x237 0x0 @before @after @run
applymovement 0x01 @move3
msgbox @stuff 0x2
msgbox @text 0x2
applymovement 0x01 @move2
= How much did you hear?
= Didn't think you'd be that strong.
= Bye now!
= They're are Whirlpools blocking\nthe entrances sir.
This is the amap stuff for the sprite
and this is the amap stuff for the script tile.
I think I am just overlooking something so please if you know what I did wrong please tell me.
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Im not sure,but you might need a waitmovment in the #org @pre
also the number should be 0003 and 4050 on a green script tile.
I laugh looking at this.
But sometimes I want to come back to it...
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