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Originally Posted by HackMew
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Oh, I was wondering because the Battle Pyramid can check for hold items, since it doesn't allow them.
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Did you check the scripts there? I'm pretty sure some specials are used.
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The special used is 0xEA(#234). It is used quite repetitively in this script, but it is the only one in the place checked.
I know the special command calls a 'special event'.
Is there a way to view this 'special event' and see how it works, edit it and such, or make a ASM code based off of it?
I'm still trying to learn ASM so this might be helpful to me to view this kind of stuff.