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Old June 28th, 2009 (02:12 AM). Edited June 28th, 2009 by RichStrong.
RichStrong's Avatar
Beginning Trainer
Join Date: May 2009
Nature: Quiet
I drew a map using d/p/pt colors and made a tileset for that. After that I started creating the tilemap. Since making it took so long, I felt that I needed to check it out in the game. I followed your instructions and inserted the map in the game. The map has glitched up colours. The wall map was somewhat near the orginal. The pokenav and the fly screen were fully glitched up. The offset: 00DF0000. I have attached the thumbnails. I hope I am not bothering you.

What can I do to correct this??
I used tile molester alternate
Attached Images
File Type: png map tilesets 23.PNG‎ (3.4 KB, 143 views) (Save to Dropbox)
File Type: png map wall.PNG‎ (3.8 KB, 179 views) (Save to Dropbox)
File Type: png pokenav.PNG‎ (4.3 KB, 157 views) (Save to Dropbox)
File Type: png Pokemon Emerald fly.PNG‎ (4.1 KB, 146 views) (Save to Dropbox)
File Type: png tiles 3.PNG‎ (4.8 KB, 148 views) (Save to Dropbox)
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