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June 30th, 2009, 01:04 PM
Join Date: Dec 2008
What do you suppose I did wrong?
When you put the sprite into the rom with UNLZ, you have to check the "export pallete" box also, then repoint the pokemon's offsets to the sprite AND pallete with Pokemon Editor or some other program (Pokemon Editor is the only one that I'm aware of.).
Also, a small note about Pokemon Editor Pro: It switches the base xp and catch rate when you save (my version does this at least). I don't know if the author ever released a version that fixes this or not. So, to make sure the base xp and catch rate stay correct, hit the save button twice so it switches it back correctly on the second hit. Anyone else have this problem with Pokemon Editor Pro?
Last edited by FinalZero; June 30th, 2009 at
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