Add New Pokemon In 15 Easy Steps!
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June 30th, 2009 (3:05 PM). Edited June 30th, 2009 by liveitout.
Join Date: Jun 2009
I think I know why it might not work with Emerald - isn't Emerald's free space byte 00 instead of FF? As for the animations, there's no problem with that at all. I edited my sprite so that its tail wiggled a bit, and it worked. The only error is with the palette.
Edit: Well, I've solved my problem. I was changing info for the wrong Pokemon. xDD It works perfectly now (in Ruby, at least).
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