Script Help Thread (DO NOT REQUEST SCRIPTS)
View Single Post
July 1st, 2009 (09:46 AM). Edited July 1st, 2009 by am529.
Join Date: Jun 2009
Quote originally posted by
For the person does not stay gone thing, give the event a Person ID (I use 01CD, I don't know if it has to be different for every events).
View original post
Thanks, it worked fine (for the disappearing part anyway) after I figured out I had to put special 0x174 in the code.
Edit1:still need help with the other two problems though (not adding pokedex data, and not being able to talk after asking a question).
Edit2: fixed the problem with no pokedex data for the starter, I needed the national dex so I changed my script so that you get it (I feel so stupid). Now all I need to know is how to fix my script so that I can nickname absol if I want when I get it.
Edit3: I completely fixed it on my own. Just in case anyone else wants to make a person who gives you a national dex, and absol, and then disappears (and then you can choose whether or not to nickname it), the code is below
if 0x1 goto 0x871BAB7
msgbox 0x818E177 MSG_NORMAL '"Ready to leave town?\pYou'll need ..."
msgbox 0x871BA56 MSG_KEEPOPEN '"[player] received a pokedex."
msgbox 0x871BA87 MSG_NORMAL '"I'll give you a pokemon\nto start ..."
givepokemon 0x178 0x5 0x0 0x0 0x0 0x0
msgbox 0x871BA6F MSG_KEEPOPEN '"[player] received an Absol."
msgbox 0x871BAB7 MSG_NORMAL '"I must go now\pI'll see you again ..."
msgbox 0x871BD7F MSG_YESNO '"Would you like to give Absol a nickna..."
compare LASTRESULT 0x1
if 0x1 goto 0x871BBB0
= Ready to leave town?\pYou'll need a pokedex
= [player] received a pokedex.
= I'll give you a pokemon\nto start you off too.
= [player] received an Absol.
= Would you like to give Absol a nickname?
= I must go now\pI'll see you again soon.
View Public Profile
Send a private message to am529
Find all posts by am529
Find threads started by am529
Ignore Posts by am529