PKSV - Pokémon Script Editor + GUI
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July 13th, 2009, 07:49 PM
I program the *other* ASM.
Join Date: Aug 2005
Location: Hertfordshire, England
Originally Posted by
After i press the compile buton it give me some dynamic offsets from there what i must do?
Whichever was your first one (usually people call it @start or @begin, or whatever) you copy the offset from the dialog for and insert it into (for example) AdvanceMap.
PKSV: Perfect script editing
from Gold to Fire Red!
Plz not to PM me, I don't come here often enough. Email if you need me
Last edited by score_under; July 14th, 2009 at
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