How to change the Worldmap in R/S/E
View Single Post
July 28th, 2009 (3:09 AM). Edited January 2nd, 2013 by Bozster.
Quote originally posted by
Well, isn't it obvious? The tileset
uses more than just one byte. Try inserting them into the ROM again, this time putting the tilemap at 0x00DF1000. I know that my tileset uses about 0x940 bytes, so reserving 0x1000 bytes should be enough.
View original post
Yeah, but I did what you suggested and this happened:
Joined Jul 2008
View Public Profile
Send a private message to Bozster
Find all posts by Bozster
Find threads started by Bozster
Ignore Posts by Bozster