View Single Post
  #450    
Old August 1st, 2009 (07:24 AM).
techie775 techie775 is offline
 
Join Date: Jul 2009
Gender: Male
Posts: 20
I tried doing script for entei now and I used the script generator, battle pokemon , but when I decomplie it all it says is a bunch of raw 0XFF lines and then crashes. Do I have to put #org @start in the first line in the decompling box

Spoiler:
#dyn 0x8750000
#org @start
special 0x187
compare LASTRESULT 2
if == jump 0x81A7AE0
special 0x188
lock
faceplayer
checksound
cry ENTEI 2
waitcry
pause 0x14
playsound 0x156 0x0
battle ENTEI 50 NONE
setflag 0x807
special 0x138
waitspecial
clearflag 0x807
special2 0x800D 0xB4
compare LASTRESULT 1
if == jump 0x8162558
compare LASTRESULT 4
if == jump 0x8162561
compare LASTRESULT 5
if == jump 0x8162561
setflag 0x223
release
end


this is all gone when you decompile it and gives a jump 0xFFFFFFFF I don't know if I'm doing something wrong with the dyn# in the offset box or what.