Thread: [Tutorial] Indexing and Inserting Sprites
View Single Post
Old August 2nd, 2009 (5:54 AM).
Pokepal17's Avatar
Pokepal17 Pokepal17 is offline
More cowbell~
Silver Tier
Join Date: Oct 2008
Location: Steeltown
Age: 21
Gender: Male
Nature: Modest
Posts: 1,517
Originally Posted by destinedjagold View Post

I included that in this tutorial if the new sprite's too big.
I also added a video tutorial.
you should follow instructions though. :\

Is that so? I should try and see that for myself then. :\
Thanks for the info, though~


It's simple to reverse the sprite you newly inserted if they're too big.
simply delete the [hackname].spr. then open your ROM with a hex editor and go to the offset you used for your new sprite, and erase all the consumed data the sprite used.
but yeah, back-ups are really handy, too.
Well it's like that because the images are LZ77 compressed. Look at the offsets in unLZ that Nintendo inserted them into.
Pokémon Stardrop
Reply With Quote