Thread: [Tutorial] Indexing and Inserting Sprites
View Single Post
  #127    
Old August 2nd, 2009, 05:54 AM
Pokepal17's Avatar
Pokepal17
More cowbell~
 
Join Date: Oct 2008
Location: Steeltown
Age: 19
Gender: Male
Nature: Modest
Quote:
Originally Posted by destinedjagold View Post

hm...
I included that in this tutorial if the new sprite's too big.
I also added a video tutorial.
you should follow instructions though. :\



Is that so? I should try and see that for myself then. :\
Thanks for the info, though~



thanks~



It's simple to reverse the sprite you newly inserted if they're too big.
simply delete the [hackname].spr. then open your ROM with a hex editor and go to the offset you used for your new sprite, and erase all the consumed data the sprite used.
but yeah, back-ups are really handy, too.
Well it's like that because the images are LZ77 compressed. Look at the offsets in unLZ that Nintendo inserted them into.
__________________
Pokémon Stardrop
Reply With Quote