Indexing and Inserting Sprites
View Single Post
August 2nd, 2009 (5:54 AM).
Join Date: Oct 2008
Originally Posted by
I included that in this tutorial if the new sprite's too big.
I also added a video tutorial.
you should follow instructions though. :\
Is that so? I should try and see that for myself then. :\
Thanks for the info, though~
It's simple to reverse the sprite you newly inserted if they're too big.
simply delete the [hackname].spr. then open your ROM with a hex editor and go to the offset you used for your new sprite, and erase all the consumed data the sprite used.
but yeah, back-ups are really handy, too.
Well it's like that because the images are LZ77 compressed. Look at the offsets in unLZ that Nintendo inserted them into.
View Public Profile
Send a private message to Pokepal17
Find all posts by Pokepal17
Find threads started by Pokepal17