Pokepal17's tut no.1 - Resizing Overworlds
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August 12th, 2009 (10:12 AM).
Join Date: Oct 2008
Quote originally posted by
This is cool tutorial but I have a huge problem...
After I repoint the frames and the black 64x64 square in OWE appear I import some bitmap (I used Giratina and Rayquaza) but in game it's just blank space... but for some reason in A-Map the OW appear...
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Check, the sprites pointers and compare it to the ones I used. Sometimes, the wrong pointers makes it appear wrong in game.
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