Thread: [Tutorial] Creating Level Scripts
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Old August 24th, 2009 (07:11 AM).
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Pokepal17
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Join Date: Oct 2008
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Quote originally posted by Surf:
Cooleh, is there a way to make the level script not activate until a certain event has happened?
Yep.

Easy enough.

Put the var value for the lvl script as 0001 and put a setvar 0xvar 0x2 in the script.

And then before, you want the event to activate, do in a scipt, setvar 0xvar 0x1.
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