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Some more moves, should you want to use them:
Charge Drain
Drains electrical energy from the opponent to heal itself.
Type: Electric
Power: 60
Accuracy: 100
PP: 10
Category: Special
Effects: The user is healed by half the damage inflicted.
Quick Draw
Fires at the opponent before it can react.
Type: Dark
Power: 50
Accuracy: 100
PP: 25
Category: Special
Effects: Inflicts damage, always hits first.
Solid Shadow
An attack that hits Normal-types for neutral damage.
Type: Ghost
Power: 55
Accuracy: 100
PP: 20
Category: Special
Effects: Inflicts damage, damages normal-types neutrally.
Wraith Punch
An attack that hits Ghost-types for neutral damage.
Type: Fighting
Power: 55
Accuracy: 100
PP: 20
Category: Physical
Effects: Inflicts damage, damages Ghost-types neutrally.
Spirit Tackle
An attack that hits Ghost-types for neutral damage.
Type: Normal
Power: 55
Accuracy: 100
PP: 20
Category: Physical
Effects: Inflicts damage, damages Ghost-types neutrally.
Earth Razor
An attack that hits Ground-types for neutral damage.
Type: Electric
Power: 55
Accuracy: 100
PP: 20
Category: Special
Effects: Inflicts damage, damages Ground-types neutrally.
Mud Rise
An attack that hits Flying-types for neutral damage.
Type: Ground
Power: 55
Accuracy: 100
PP: 20
Category: Special
Effects: Inflicts damage, damages Flying-types and those with the Levitate ability neutrally.
Miracle Thought
An attack that hits Dark-types for neutral damage.
Type: Psychic
Power: 55
Accuracy: 100
PP: 20
Category: Special
Effects: Inflicts damage, damages Dark-types neutrally.
Corrode
An attack that hits Steel-types for neutral damage.
Type: Poison
Power: 55
Accuracy: 100
PP: 20
Category: Special
Effects: Inflicts damage, damages Steel-types neutrally.
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"Strong Pokemon. Weak Pokemon. That is only the selfish perception of people. Truly skilled trainers should try to win with their favourites."
- Karen, Pokemon Gold, Silver and Crystal
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