[ARCHIVE] Game Development Resources
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October 4th, 2009 (08:29 AM).
Join Date: Sep 2007
Location: North Herts, England
Quote originally posted by
First and second frames are the same (third and fourth too), so the pokemon looks frozen when moving.
Also second and fourth frame should be one pixel lower (normal view) or two pixels lower (with 2x magnification/RPG Maker format). Now it just "changes" the legs and the body does not move, it looks so unnatural
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The HG/SS Pokémon overworld sprites only have two frames.
I've also converted the HG/SS OWs to RMXP format, taking into account the above, as well as including all shiny versions and alternate forms.
Thanks to SCV for ripping them.
Download Pokémon OWs
Download NPC, miscellaneous and beta OWs
Pokémon Raptor EX
Download it here!
Advanced Series toolbox
- a must-have for Pokémon sprite editing.
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