how to recover wasted space in a ROM(and how to remove a batched script)
View Single Post
October 10th, 2009 (01:57 AM). Edited October 10th, 2009 by ME0W.
Still busy working on my hack.
Join Date: Aug 2009
I have a question,
when I used the #eraserange command
on a script, like the one where you battle MAY
on ROUTE 103, the other scripts of some people went blank.
I mean, they have an offset but there are no commands
So, when I talk to them in the game, they only show a blank
#eraserange 0x14EB92 0x14ED6B [MAY's SCRIPT]
Then I compiled it.
Then the one I mentioned above happened.
Professor Birch's script
#org 0x800000 [I don't know the offset
Did I do something wrong?
Or should have I used the #erase command instead?
It seems that using this command affects other scripts too...
Look at my new Title Screen!
Not bad don't you think?
My other one went nuts!
So I made a new one!
One of my favorite
Mr. Flak: Oh, and Mr. Larkin, perhaps you'd
like to share with the rest of the class,
Patrick Henry's immortal last words.
Link Larkin: Kiss my ASS?
Man I love that!
View Public Profile
Send a private message to ME0W
Find all posts by ME0W
Find threads started by ME0W
Ignore Posts by ME0W