I've just remembered that Pokemon Pinball actually has some sprites of Pichu running in it - I saved the sprites to my hard drive and will work on making better running sprites for our hero Pichu using those as a reference, which should eliminate the cat look

(That's what I should have done from the start...but I didn't remember the existence of these sprites

' ). When I get that done, I'll update the userbar also so it will have better running sprites on it
As for how the hero's scarf flips from side to side depending on which direction he's facing - that's just part of the Ruby game engine, unfortunately. Walking sprites are made up of nine separate frames - the engine simply flips Sprites 2, 7 and 8 around if you travel towards the right; rather than having separate images for each side. Unfortunately, I can't do anything to change this.
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:fanfic:
It is the year 2001. Instead of leaving for Hoenn as he had been planning, Ash instead finds himself stranded in the wilds of Johto; lost, frightened - and a pikachu. But this is not a world of Rescue Teams or friendly talking creatures - this world is brutal, bloody, and senseless. And if Ash hopes to battle the demons from his past in order to save his future, he must learn to conquer his terrifying present... and hang on to every last scrap of humanity he has. Rated PG-15
:rom hack:
A brave young child, gifted with Raikou's power, sets off on a journey to the North to stop a terrible evil. Along the way, he discovers truths and tragedies about the broken world in which he lives...the strength of his own spirit...and the promise of a brighter future.