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Old October 18th, 2009 (10:35 AM). Edited October 18th, 2009 by colcolstyles.
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colcolstyles colcolstyles is offline
Yours truly
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Join Date: May 2008
Location: The Bay Area
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Originally Posted by Hiroshi Sotomura View Post
Also colcolstyles, can I get the exact things you did to get the script working to begin with? :P
Just compile the script and then create a 'setmaptile' (0x01) level script on two maps (I used Pallet Town and Route 1 for convenience). The script will activate upon switching between the two.
Oh yes and you'll also have to initialize the "current weather" variable in order for any possible to changes to occur. For testing purposes, I just gave the guy outside Prof. Oak's lab a script which sets 0x7000 to 0x2 ('sunny').
By the way, I also tested the entering/leaving house functionality and it works :)

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