[RMVX] Pokémon: Ancient Series
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November 19th, 2009 (07:17 AM).
Pokémon Bushido Director
Join Date: Nov 2009
Quote originally posted by
I'd imagine some adaptation of the Dive mechanic would be best to achieve this.
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Maruno raises a good point. Even in a game other that Pokemon such a thing as time slipping to get past obstacles is very interesting.
Using the dive mechanic would actually be perfect for the situation. With a few tweaks here and there it could work out to be an enjoyable scene (the time slipping)
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