Quote:
Originally Posted by colcolstyles
Oh and Quinn's Illumise was a real pain in the neck to bring down. Silver Wind KOed my Ralts, Shock Wave KOed my Pidgey, and Water Pulse KOed Combusken. I had to backtrack (again) to Azure Bridge and train a whole bunch and even then I just barely squeezed by. Eh, maybe that's what you were aiming for.
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Haha, I intentionally made gym battles a challenge than most other games (ie. the wide variety of moves illumise has) because I feel that it'll be more fun that way. It'll only get tougher onwards... of course I don't want people breezing through the game. I want them to enjoy it fully and I believe that the difficulty satisfies that.