if 0x1 jump @end
compare LASTRESULT 6
if == jump @noroom
addpokemon EEVEE 0x5 QUICKCLAW 0 0 0
storepokemon 0 EEVEE
= You don't have enough room in your party.
= You got a \v\h02!
If you used XSE, I'd help you...
But I can tell you now, the flag NEVER EVER EVER goes before the dyn...I don't use PKSV, but looking at this script I can tell that dyn is the dynamic offset... well, that is ALWAYS the first thing in a script. NEVER EVER put a flag before it because it won't even do anything...
In any case, I don't use PKSV, and I dunno if this counts for anything, butI don't think you can do a jump to :end, since it isn't an offset, it is a command... I might not use PKSV, but I can at least help by fixing it to the best of my abilities...
Hope I could help... Also, be sure to set the person's 2nd Unknown setting (in A-map, just below the X/Y pos boxes...) to 03... 2nd Unknown to 03, okay?
This SHOULD work, though I don't use PKSV as I've said before, so I'm not quite sure.
PS, I edited your script in the quote, try it out