Thread: [Essentials script] Pokémon Following Character script
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Old December 13th, 2009 (08:44 PM).
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Quote originally posted by klofkac:
How I can make script decreasing number of following pokémon? (like D adds and S removes)?

I found bug: When I recall all pokémon and I go to other map, then I "change_number" and runtime error will appear.
Yes, you can use S to Remove Pokemon.

Quote originally posted by Peeky Chew:
An installation video will certainly make it easier.
I'll use this.

Alos, people still use windows 95/98?!!!!
It is Window 7. I used Classic Theme to play Tomb Raider.

Quote originally posted by Birdybot:
I can't have more Pokémon following me, even when I press 'D'. And the sprite of the following Pokémon is always 'nil.png'. -confuzzled-
Check "if $pokenum ==0" if you type "if $pokenum =0", Pokémon'll always 'nil.png'

Quote originally posted by Malese:
I did everything as the video, and it appeared

---------------------------
Pokemon Essentials
---------------------------
Exception: RuntimeError

Message: Script error within event 7, map 33 (Littleroot Town):

(eval):1:in `pbExecuteScript'undefined local variable or method `create_6_dependent_event' for #<Interpreter:0x4937790>

***Full script:

create_6_dependent_event


Interpreter:238:in `pbExecuteScript'

Interpreter:1652:in `eval'

Interpreter:238:in `pbExecuteScript'

Interpreter:1652:in `command_355'

Interpreter:496:in `execute_command'

Interpreter:190:in `update'

Interpreter:104:in `loop'

Interpreter:195:in `update'

Scene_Map:100:in `update'

Scene_Map:98:in `loop'



Interpreter:279:in `pbExecuteScript'

Interpreter:1652:in `command_355'

Interpreter:496:in `execute_command'

Interpreter:190:in `update'

Interpreter:104:in `loop'

Interpreter:195:in `update'

Scene_Map:100:in `update'

Scene_Map:98:in `loop'

Scene_Map:111:in `update'

Scene_Map:67:in `main'



This exception was logged in errorlog.txt.

Press Ctrl+C to copy this message to the clipboard.
---------------------------
OK
---------------------------

Sorry for the bad English
Maybe you don't have enough events to make dependent events.


Quote originally posted by Poeman:
Error:
Pokemon Storage line 267
Undefined local variable or method 'auto_change_without_animation' for pokemonstorageScreen:Class

Any help on what I did wrong?
You pasted it after "end", see video and careful with three "end" lines.

Quote originally posted by キラキラ:
Excellent work! :]
I think I might just use this.
Copy a event 200 times
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