View Single Post
  #2739    
Old December 24th, 2009, 02:40 PM
lugiaguy
Beginning Trainer
 
Join Date: Nov 2009
Can someone help me? I'm having trouble with warp scripts. Here's one that I recently put together.

Code:
'---------------
#org 0x801240
lock
faceplayer
countpokemon
compare LASTRESULT 0x1
if 0x1 goto 0x880125C
release
end
'---------------
#org 0x80125C
lock
faceplayer
warp 0x18 0x58 0x0 0x0 0x0
release
end
Basically, if the player has 1 pokemon in his party, he warps, if he has more or less, he doesn't warp. I want the player to warp to (24,88) or (18,58) in hex. Unfortunately, when I use this script, the game just freezes.