: [Essentials Tutorial]
Basic Mystery Gift Tutorial
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December 28th, 2009 (10:11 PM).
I Love C++
Ok heres my Idea, Im assuming this is obtainable through the game. You can have a entry in the database for a boolean (true, false) check if true, if true, check ID (When the mystery gift is obtained, the server generates random numbers and stores it as the ID and the client gets the ID and writes it in the file) and compared both IDs, if the same, allow it to take effect, if not, disable mystery gift forever, but that wont allow multiple accounts or sharing accounts...
Joined Dec 2009
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