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  #18    
Old January 4th, 2010 (06:29 PM).
davidthefat
I Love C++
 
Join Date: Dec 2009
Age: 21
Gender: Male
I might have a solution for the map to map transition, make it OK for the pokemon to be on the same tile as the player but never 1 away from it. So make it if the player did not move, the poke does not move either, just dont check for collison for the pokemon, only player
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