Nameless Sprite Editor [Classic]
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January 16th, 2010 (3:22 PM).
Pokémon exDeltaSpecies Creator
Join Date: Jun 2009
Location: Too far away from my girlfriend.
Do you think you could include manual numbers in the perferences? Not pre-defined numbers like; 32, 64, etc? Because a lot of sprites in d/p/p and h/s are 24 and stuff. And that's a lot of extra space in the sprite that it doesn't need. Or, is that what the "space saver" option is for?
I only played around with it for a little, but it seems good. I don't see it replacing OW editor Re-Birth anytime soon, but still it's a great start.
If you'd like support this hack, then please add this to your sig!
Pixel Placement - My Pixel Art Showcasing thread;
You can see the latest concept art for exDelta here, along with some other things related and not to the hack!
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