Nameless Sprite Editor [Classic]
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January 22nd, 2010 (8:59 AM). Edited January 22nd, 2010 by link12552.
just tired, that's all
Join Date: Dec 2007
Location: The not so distant future
- Added a basic palette editor
- Now can toggle view from index to sprite table
- Fixed the re size function for Firered and Leafgreen...
Palette editor Screen-shot:
Clicking the colors will open the windows color picker dialog, typing in the colors will update them,
and the color picker works for the entire screen.
Now in the settings file you can add a pointer to the ROM's stored sprite table:
[TEST] Inherits: BPRE Sprite table = &H39fdb0 [/TEST]
Sprite table ( like Start offset and Start palette) is not a mandatory pointer though,
Research is being done on the correct unknown bytes for AXV, AXP, and BPE
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