Nameless Sprite Editor [Classic]
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January 25th, 2010, 11:21 PM
just tired, that's all
Join Date: Dec 2007
Location: The not so distant future
Currently the only way to use an *.nsl is in NSE itself,
there is currently no way to edit this file type...
A Nameless Sprite Library editor is nonexistent, for the time being,...
but that does give me an Idea
Last edited by link12552; January 25th, 2010 at
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