Getting the min/max level of your Pokémon party
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February 4th, 2010 (12:14 PM).
Mewtwo Strikes Back
Join Date: Jun 2006
Quote originally posted by
No specials really it would just be a long script I suppose... Probably much more space-efficient to use your routine... (A script version would require tons of copybyte's and comparefarbytes' as well as knowing RAM locations of variables, it's better to just use your routine and call it with callasm...)
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Yeah, indeed. Those routines are definitely more space- and time-efficient then any scripting equivalents.
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