Thread: Development: Pokémon Fire Red Hacked Engine
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Old February 9th, 2010 (3:36 PM).
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diegoisawesome diegoisawesome is offline
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Join Date: Dec 2007
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Age: 19
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Posts: 997

Quote originally posted by Giga Universe:
JPAN already helped me solve this. Quite simple really (I assume you talking about place key script?)

Open the ROM you patched with the engine in a hex editor. Navigate to 0x16008C. Reverse the pointer stored at 0x16008C, add 0x12, then navigate to this new offset. The byte should be a 0x91, change it to a 0x81. Fixed!

Thank you! It works perfectly now!
The only odd thing is the 0x91 byte was one before the reversed offset+12 pointed to. Thanks again!


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