View Single Post
Old February 21st, 2010 (1:49 PM).
The Cynic's Avatar
The Cynic The Cynic is offline
♥ These Perfect Abattoirs ♥
Silver Tier
Join Date: Dec 2008
Location: Pavonis Mons
Gender: Male
Nature: Quirky
Posts: 851
Originally Posted by Wind Gale View Post
Here is the map of my new project.

Have you seen a similar map before?
I hope that's a deliberate extension of Littleroot and not an attempt at making a completely different map using RSE tiles.

Anyway, there is too much open space. Close it up!

Originally Posted by DarkDoom3000 View Post
5/10 it looks to similar to littleroot, unless it is littleroot town.

The trees are good, the town needs a footpath, dirt or concrete would do.
i would move the flowers from the middle, because its right in the middle of the town,
so people would be walking all over them, especially with no footpath,
I would move them a little south east.
and put a sign near it, saying the town name, or something.

adjust the mountain/hill where the building stands on, and add some boulders to mix it up, that should make it look good.


Heres some of mine, It uses second generation graphics for a reason, its ment to have a retro feel, It's made with RPGmaker 2003. the transparent [e]'s mean Event, like trainer, item ball, cutting tree, teleport etc.

Academy Garden. Sort of a garden/park, squirtles run wild, The academy that the garden belongs to is to the south, a route is to the north.

Brevis town (misspelled on the pic, brevis means small is latin)
Just a junction town, north is situs mountain, south is route 2, east is Arbor Forest (arbor means wood in latin )

Route 2. nothing special. north is brevis town.

That's great map design! I'm actually struggling to find faults! Looks very proffesional. Well done.:cer_nod: looks like I'm not the only one who likes using Latin names in games (or in my case a hack).

One thing though... Bervis Town. The large 2x2 rocks should have grass around them (green), not mountainous rock (brown).

Keep it up!

Reply With Quote