Thread: [Tutorial] Making a script behavior byte
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  #10    
Old March 25th, 2010 (01:40 PM).
haefele haefele is offline
 
Join Date: Jun 2008
Posts: 53
This tutorial is really... crap.

I've done a research in one hour, and now i'm able to understand what happens for each behaviour byte.
And it wasnt very hard to find out how.

Also the behaviour byte 0x22 stands for the surfer script.
At first its a asm script which loads the offset of the gamescript into r0 and then it branches to a subroutine which starts the gamescript... by asm, you understand?

Its quite easy to find out how it works, give your best, research it and this tutorial will be one of the best i've ever seen ;D

Every door is open with the information you can get by researching the behaviour bytes.
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