Thread: Development: New map names in FR
View Single Post
  #10    
Old March 30th, 2010 (6:42 PM).
Team Fail's Avatar
Team Fail Team Fail is offline
burning passion
ModeratorCS
 
Join Date: May 2009
Location: yes
Age: 21
Gender: Male
Nature: Brave
Posts: 12,299
I think this is getting somewheres good. If this can actually work, then this would be amazing. I know nothing on ASM and I'm learning Hex, but yeah. I see where you're going with this: Expanding the table to capacity could do the trick, but repointing it appearantly won't work. But, (tbh, I don't think this will work) if the names are reduced in size, it'll take up less room, and that'll leave more room to work with. If the names of the maps are reduced, it may leave with a bit more budge room to work with, wouldn't it?
CONTENTS
001
  COMPUTERS & TECHNOLOGY
002
  VISITOR MESSAGE
003
  PRIVATE MESSAGE
004
  PUSHING BUTTONS
005
  PUSHING BUTTONS BLOG
006
  ALT
007
  PHO
008
  PAIR 1
009
  PAIR 2
010
  TWITTER
SEEN
151

OWN
151
DATA
CRY
AREA
QUIT
Reply With Quote