Nameless Sprite Editor [Classic]
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April 7th, 2010, 09:18 AM
Not the Script Help Thread
Join Date: Dec 2007
Location: Goldenrod City, Johto
A really good feature to have would be not running of of settings.ini and starting off to the default sprite table. Users could be able to input their own sprite table directly in the program. Maybe palettes would still need a settings.ini, but otherwise...
My other resources:
diegoisawesome's MEGA-HUGE XSE Scripting Tutorial
diegoisawesome's Miscellaneous Finds
The Ruins of Alph Puzzles
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