Quote:
Originally Posted by altariaking
can't this be done whith unlz gba?
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Well...
Various sprites and backgrounds for the moves can be edited, but I'd imagine people would also like to be able to edit how the move animations actually... Move, y'know? For example, the current GBA FlameThrower animation is like a streaming line of the same fire-sprite, whereas in Gen 4 it's like a proper billowing fire. Sure, it'd be near impossible to imitate that kind of quality in the 3rd Gen games, but to edit the pattern made by the move sprites would be cool.
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