Completely Hacking the Fire Red Title Screen by DawnRyder
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May 1st, 2010 (8:28 AM).
Join Date: Jul 2007
Location: ... ;)
I'm getting a strange error. The first attempt worked to some extent, until it looked disgusting in the game. Now on my second attempt, after I indexed my sprite and checked that the bit depth was correct, I opened the TileSet on NTME and got this message: a 4BPP TileSet can't have more than 1024 tiles. Your TileSet has 10223616 tiles. But for some reason I am able to open my non-indexed sprite O__O
Oh, and I'm loading my RAW it says the file size is too big. Help, please?
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