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Old May 9th, 2010, 12:16 PM
Collen
I have returned.
 
Join Date: Jul 2009
Quote:
Originally Posted by Nikolai Fox View Post
Ok, fixed that, now I'm having a problem further down the script.

#org @yes
trainerbattle 0x0 0x004 0x0 @choseyes @after
msgbox @youwon 0x6
givepokemon 0xF 0x8 0x0 0x0 0x0 0x0
setflag 0x105
preparemsg @gotpokemon
waitmsg
fanfare 0x13E
waitfanfare
msgbox @nickname MSG_YESNO
compare LASTRESULT 0x1
if 0x1 goto @nicknameyes
compare LASTRESULT 0x0
if 0x1 goto @nicknameno
release
end

After the battle, the script just ends. What do I need to have it carry on with the script, initiating the give pokemon part?
Change "trainerbattle 0x0" to "trainerbattle 0x1".
Make sure that the trainer and veiw radius boxes aren't filled in.
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